YappyBall
A 2D puzzle game where the player controls a ball which can jump in any direction wherever the player taps on the screen. There are various obstacles and enemies. It is my first mobile game to be published. Currently, it has 4 chapters - Bouncy, Spikes, Arrows, Rotators, ... with a total of 18 levels. There is an in-game marketplace where players can purchase player lives, gems, and coins.
More levels and chapters will be coming soon, which will have more game mechanics like player dash, teleport, switches doors. Have also planned for an endless mode where enemies are generated dynamically and the player needs to keep moving while collecting coins. Also have plans to add a challenge mode where limited time or clicks need to be used to solve those challenges. Most of these updates are dependent on the initial response to the game. The target will be 1000 downloads on the Play Store. Once completed, I also plan to update the game further, add achievements, and release the game later on Steam if things go well.
| Updated | 2 days ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | glitchbong |
| Genre | Puzzle |
| Tags | 2D, Indie, Pixel Art, Point & Click, Retro, Singleplayer, Unity |
| Content | No generative AI was used |







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